Common weapon part

Weapon Part

Common

CommonWeapon Part

After killing 25 enemies, upgrade to Rare.

Additional Effect

Fire a Small Bullet at an enemy, dealing 500 Physical Battle Skill Damage. This skill is considered normal shooting.

Weapon part family

Common

Switch rarity to compare passive and active effects for this weapon part.

Rarity variants
1
Highest rarity
Common
Part size
1
Effects
4

Rarity progression

Variant effects

Passive and active effects are separated for easier comparison.

Common

Passive effect

After killing 25 enemies, upgrade to Rare.

Passive effect

This passive does not have additional display text.

Passive effect

This passive does not have additional display text.

Damage Type

Fire a Small Bullet at an enemy, dealing 500 Physical Battle Skill Damage. This skill is considered normal shooting.